Natural Scientist,graduated from the Universityof Thessaloniki(Faculty of Science). Master in Education Science from the Department of Educational Science and Early Childhood Education of Universityof Patras. Also post graduate studies in Sociotherapy,Psychodrama and Family Therapy at the OpenPsychotherapeuticCenterin Athens. Worked as a secondary education teacher till 1991 and from 1991 to 2011 as Environmental Education Advisor at the 3rd Directorate of Secondary Education of Athens. From 2011 works as Director of the 6th Gymnasium of Petroupolis. She is strongly interested in Environmental and Education for Sustainability, adult education, professional development, school self evaluation, teacher leadership and in teaching methodology of extra curriculum activities and optional projects. She has participated in the research group of the international project the “Carpe Vitam Leadership for Learning” and “International Teacher Leadership” and other international projects. She joined ASPIS in 2011.
Inés is an architect (ETSAV 2008) and expert in equal opportunities (CEU-CH 2011). She’s been combining for 7 years collaborations in several architecture offices with her personal projects and independent research on gender, architecture and planning. She’s a lecturer at the Equal Opportunity Officers Master of Universidad CEU-Cardenal Herrera, and has been invited to some seminars by Universitat de València, Universitat Politècnica de València and Leibniz Universität Hannover. She supplemented her studies at the Eesti Kunstiakadeemia in Tallinn (Estonia) taking Urban Studies Master courses in 2005 and 2006. From 2010, she is a specialized translator of architecture, engineering, art, restoration and landscape texts; she often translates for EnBlanco magazine. In 2011 she collaborated in the Unit of Women and Science at the cabinet of the Spanish ministry Cristina Garmendia. She is currently working for AC-architecture, member of RECREATURA_arts&culture and part of the group of architects SOSTRE since 2010 .
Fouli Papageorgiou is a qualified architect (National Technical University of Athens, Greece) and town planner, with a Ph.D from the University of Birmingham, UK. She has taught and researched in various universities in Greece and UK and has been a practicing town planner for the past 20 years in Greece; she has also coordinated a large number of transnational projects in Europe, dealing with such topics as public participation in planning, tourism in the context of environmental planning, regional planning and rural development. She is the co-founder and managing director of PRISMA- Centre for Development Studies and has also been a founding member and a member of the Board (president and vice-president) of theEuropeanAcademyfor Sustainable Rural Development.
PhD in economics, specialised in international relations, ICT in regional development and spatial location of ICT, ICT in rural development. She has almost 10 years experience in national projects, also as a project leader of ICT in small cities and in international projects including Leonardo projects like Eco-route, Euracademy and E-ruralnet.
Short bio of Dr Aristidis Protopsaltis
Aristidis Protopsaltis is a researcher at The Serious Games Institute and was the programme director of the MSc in Serious Games and Digital Content. He holds a PhD and an MSc in Cognitive Science from the University of Westminster, where he studied with a scholarship from the Greek Foundation of Scholarships (IKY). He also holds a BSc in Primary Education from the University of Crete. His background is in Cognitive Science, Serious Games, and information processing theory and comprehension. He is currently involved in a number of European projects with focus on educational and training applications of Serious Games. He has published numerous peer-reviewed conference and journal papers, and served as a program committee member and program and general co-chair in several conferences. He is also the vice-chair of the ACM SIGDOC European chapter. He research interests focus on Serious Games and Education, Information Processing and Serious Games, Human Computer Interaction, Technology and Education, Usability, and Cognition and Hypermedia.